The new method of expanding ones border is also very interesting, a combination of culture and gold. One is forced to plan ahead by timing the construction of wonders, settlers, and military units to coincide with the adoption of new policies. The removal of religion and civics will definitely annoy some, but the new system of policies is a pretty good replacement. The new culture system is also very nice. Making defeating the enemies in all situations a cakewalk. However, while the combat system is very nice, the computer never uses any tactics when attacking you. The use of hexes and the fact that only one unit of each type can be on a hex opens the game up to much more challenging combat as well as unique tactics. Civilization V is an amazing game, but it is not without its faults. About 12 of them on 2 to 4 player multiplayer games and the rest on single player. First off, as of 2 days after the release of the game I have logged 16 hours of play time. The use of hexes Having been a Civilization addict for about 5 to 6 years I feel like I can give an unbiased review. Having been a Civilization addict for about 5 to 6 years I feel like I can give an unbiased review.
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